Air Elementalists
Basic title to this thread.
Why is it that 95% of players who create teams for such places as Underworld, Sorrows Furnance, Fissure of Woe and the newest Tombs do not take Storm Mages with them? We're very hard hitting, energy manageble, and highly effective.
Yes, I know we work best in numberes of 3+. You can say "well, trappers are better! they can get more at once!" and that would be a true argument back at me (and other Air Elementalists who see the way I do.) but that causes chaos and havoc alot of the times I've noticed.
What are your opinions and thoughts about all of this? Why can't Air Spikers get anything outside of PvP? Hell, PvP AirSpikers might be dying with the new Ritualist/Assian and other classes we have aviable to you hardcores. But really, why is it YOU as a team creator don't want the Air Elms anymore?
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